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games:wine:grim_dawn

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games:wine:grim_dawn [2019/11/03 19:55] Sean Rhonegames:wine:grim_dawn [2019/11/03 19:55] Sean Rhone
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   * 64-bit executable is always D3D11   * 64-bit executable is always D3D11
-  * :!: 64-bit executable starts to a black screen as of 2019/10/03, and is unusable 
   * 32-bit executable can be either D3D11 (default) or D3D9 (command-line argument)   * 32-bit executable can be either D3D11 (default) or D3D9 (command-line argument)
 +  * :!: 64-bit executable starts to a black screen as of 2019/10/03, and is unusable
   * :!: 32-bit executable in D3D9 mode has rendering issues at the main menu as of 2019/10/03, and is likely unusable   * :!: 32-bit executable in D3D9 mode has rendering issues at the main menu as of 2019/10/03, and is likely unusable
   * The only good-known config currently is 32-bit in D3D11 mode with DXVK   * The only good-known config currently is 32-bit in D3D11 mode with DXVK
/var/www/wiki/data/pages/games/wine/grim_dawn.txt · Last modified: 2019/11/03 21:27 by Sean Rhone