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games:bsd:doomsday_engine [2024/09/09 18:30] – [Install Message] Sean Rhonegames:bsd:doomsday_engine [2025/05/18 18:59] (current) Sean Rhone
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 ====== Information ====== ====== Information ======
  
-  * Doomsday Engine ((https://dengine.net/))+  * Doomsday Engine
   * Enhanced engine for Doom, Heretic, Hexen, etc   * Enhanced engine for Doom, Heretic, Hexen, etc
 +
 +  * https://dengine.net/
 +  * https://www.freshports.org/games/doomsday/
  
 ====== Prerequisites ====== ====== Prerequisites ======
Line 9: Line 12:
  
   pkg install doomsday fluid-soundfont   pkg install doomsday fluid-soundfont
- 
-===== Install Message ===== 
- 
-<code> 
-Message from doomsday-2.3.1_6: 
- 
--- 
-If you use an Intel graphics adapter and experience missing or 
-corrupted textures during gameplay, try launching doomsday with the 
-"-notexcomp" option. 
- 
-If you get the error message "Variable 'audio.soundPlugin' not found" 
-after upgrade from 1.15, remove the file ~/.doomsday/runtime/persist.pack 
-and try to start doomsday again.</code> 
- 
-  * 2024/09/09: Neither message was an issue (Intel UHD 630 ''drm/kmod'') 
  
 ====== WADs ====== ====== WADs ======
  
-  mkdir -p ~/'.doomsday/runtime/wads'+****
  
-  mv -f -v ~/'Downloads/'*'.WAD' ~/'.doomsday/runtime/wads'+  mkdir -p ~/'.doomsday/runtime/wads' && mv -f -v ~/'Downloads/wads/'*'.WAD' ~/'.doomsday/runtime/wads'
  
 ====== Audio ====== ====== Audio ======
  
-  * Requires ''fluid-soundfont'' for music and setting SFX and Music outputs to SDL_mixer +  * Requires ''fluid-soundfont'' for music and manually setting in-game SFX and Music outputs to ''SDL_mixer'' 
-  * TODO: Differences between ''FluidR3_GM.sf2'' and ''FluidR3_GS.sf2'' +  * ''GM'' = General MIDI, ''GS'' = Roland GS (([[https://musescore.org/en/node/2305|source]]; 2024/09/09: ''FluidR3_GS.sf2'' "Roland __GS__" didn't work with ''doomsday''))
-  * TODO: https://wiki.archlinux.org/title/FluidSynth+
  
   SDL_SOUNDFONTS='/usr/local/share/sounds/sf2/FluidR3_GM.sf2' doomsday   SDL_SOUNDFONTS='/usr/local/share/sounds/sf2/FluidR3_GM.sf2' doomsday
 +
 +  pkg info -l 'fluid-soundfont'
  
   ls '/usr/local/share/sounds/sf2'   ls '/usr/local/share/sounds/sf2'
 +
 +===== 2004Scape =====
 +
 +  * [[games:bsd:2004scape_localhost#sc55_zzdenis_soundfont|SC55_zzdenis SoundFont]]
 +
 +  SDL_SOUNDFONTS=~/'Projects/LostCity-225-EngineTS/ext/SC55_zzdenis_v0.5.sf2' doomsday
  
/srv/www/wiki/data/attic/games/bsd/doomsday_engine.1725921026.txt.gz · Last modified: by Sean Rhone