games:bsd:wine:guild_wars_2
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| games:bsd:wine:guild_wars_2 [2026/03/06 17:57] – [Guild Wars 2] Sean Rhone | games:bsd:wine:guild_wars_2 [2026/03/06 23:25] (current) – [Initial Prefix] Sean Rhone | ||
|---|---|---|---|
| Line 8: | Line 8: | ||
| * [[bsd: | * [[bsd: | ||
| - | * [[bsd; | + | * [[bsd; |
| ====== Install ====== | ====== Install ====== | ||
| Line 14: | Line 14: | ||
| ===== Initial Prefix ===== | ===== Initial Prefix ===== | ||
| - | * '' | + | * '' |
| * '' | * '' | ||
| Line 74: | Line 74: | ||
| Type=Application | Type=Application | ||
| StartupNotify=false | StartupNotify=false | ||
| - | Icon=/ | + | Icon=/ |
| StartupWMClass=gw2-64.exe | StartupWMClass=gw2-64.exe | ||
| Actions=Update; | Actions=Update; | ||
| Line 173: | Line 173: | ||
| ===== DXVK TODO ===== | ===== DXVK TODO ===== | ||
| + | |||
| + | * https:// | ||
| ee ~/' | ee ~/' | ||
| Line 178: | Line 180: | ||
| < | < | ||
| # General | # General | ||
| - | #dxvk.hud = " | ||
| dxgi.enableHDR = " | dxgi.enableHDR = " | ||
| - | d3d9.dpiAware = " | ||
| dxvk.allowFse = " | dxvk.allowFse = " | ||
| - | d3d9.samplerLodBias | + | dxvk.tearFree = " |
| + | dxvk.latencySleep = " | ||
| + | d3d9.dpiAware | ||
| + | d3d9.enumerateByDisplays = "False" | ||
| d3d11.samplerLodBias = " | d3d11.samplerLodBias = " | ||
| + | dxgi.maxFrameRate = " | ||
| # Intel | # Intel | ||
| - | dxvk.hideIntegratedGraphics = " | ||
| - | d3d9.hideIntelGpu = " | ||
| dxgi.hideIntelGpu = " | dxgi.hideIntelGpu = " | ||
| - | dxvk.enableGraphicsPipelineLibrary = "True" | + | dxvk.enableGraphicsPipelineLibrary = "False" |
| # Tweaks | # Tweaks | ||
| - | dxgi.maxFrameLatency = " | ||
| - | dxvk.latencySleep = " | ||
| dxvk.enableMemoryDefrag = " | dxvk.enableMemoryDefrag = " | ||
| - | dxvk.tilerMode = " | ||
| - | d3d9.useD32forD24 = " | ||
| - | d3d11.relaxedBarriers = " | ||
| - | d3d9.invariantPosition = " | ||
| - | d3d11.disableMsaa = " | ||
| - | dxvk.enableDescriptorBuffer = " | ||
| - | d3d9.floatEmulation = " | ||
| dxvk.lowerSinCos = " | dxvk.lowerSinCos = " | ||
| d3d9.deviceLocalConstantBuffers = " | d3d9.deviceLocalConstantBuffers = " | ||
| + | d3d9.floatEmulation = " | ||
| + | d3d9.invariantPosition = " | ||
| + | d3d9.maxFrameLatency = " | ||
| + | d3d9.useD32forD24 = " | ||
| + | dxgi.syncInterval = " | ||
| + | d3d11.relaxedBarriers = " | ||
| + | d3d11.relaxedGraphicsBarriers = " | ||
| + | d3d11.samplerAnisotropy = " | ||
| - | # End</ | + | # HUD |
| + | #dxvk.hud = " | ||
| - | < | + | # End</ |
| - | dxvk.tearFree = " | + | |
| - | dxgi.syncInterval = " | + | |
/usr/local/www/wiki/data/attic/games/bsd/wine/guild_wars_2.1772837853.txt.gz · Last modified: by Sean Rhone
