User Tools

Site Tools


games:bsd:wine:guild_wars_2

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
games:bsd:wine:guild_wars_2 [2026/03/06 17:58] – [Guild Wars 2] Sean Rhonegames:bsd:wine:guild_wars_2 [2026/03/06 23:25] (current) – [Initial Prefix] Sean Rhone
Line 8: Line 8:
  
   * [[bsd:freebsd_16.0_xfce|FreeBSD 16.0 (Xfce)]]   * [[bsd:freebsd_16.0_xfce|FreeBSD 16.0 (Xfce)]]
-  * [[bsd;notes;wine|Wine]] (old WoW64)+  * [[bsd;notes;wine|Wine]] (new WoW64)
  
 ====== Install ====== ====== Install ======
Line 14: Line 14:
 ===== Initial Prefix ===== ===== Initial Prefix =====
  
-  * ''win64''+  * ''win64'' (TODO: ''wow64'')
   * ''win7''   * ''win7''
  
Line 173: Line 173:
  
 ===== DXVK TODO ===== ===== DXVK TODO =====
 +
 +  * https://github.com/doitsujin/dxvk/blob/master/dxvk.conf
  
   ee ~/'.wine/Guild Wars 2/drive_c/Program Files/Guild Wars 2/dxvk.conf'   ee ~/'.wine/Guild Wars 2/drive_c/Program Files/Guild Wars 2/dxvk.conf'
Line 178: Line 180:
 <code> <code>
 # General # General
-#dxvk.hud = "full" 
 dxgi.enableHDR = "False" dxgi.enableHDR = "False"
-d3d9.dpiAware = "False" 
 dxvk.allowFse = "True" dxvk.allowFse = "True"
-d3d9.samplerLodBias = "-2.0"+dxvk.tearFree = "False" 
 +dxvk.latencySleep = "False" 
 +d3d9.dpiAware = "False" 
 +d3d9.enumerateByDisplays = "False"
 d3d11.samplerLodBias = "-2.0" d3d11.samplerLodBias = "-2.0"
 +dxgi.maxFrameRate = "76"
  
 # Intel # Intel
-dxvk.hideIntegratedGraphics = "False" 
-d3d9.hideIntelGpu = "False" 
 dxgi.hideIntelGpu = "False" dxgi.hideIntelGpu = "False"
-dxvk.enableGraphicsPipelineLibrary = "True"+dxvk.enableGraphicsPipelineLibrary = "False"
  
 # Tweaks # Tweaks
-dxgi.maxFrameLatency = "1" 
-dxvk.latencySleep = "False" 
 dxvk.enableMemoryDefrag = "False" dxvk.enableMemoryDefrag = "False"
-dxvk.tilerMode = "False" 
-d3d9.useD32forD24 = "True" 
-d3d11.relaxedBarriers = "True" 
-d3d9.invariantPosition = "False" 
-d3d11.disableMsaa = "True" 
-dxvk.enableDescriptorBuffer = "True" 
-d3d9.floatEmulation = "False" 
 dxvk.lowerSinCos = "False" dxvk.lowerSinCos = "False"
 d3d9.deviceLocalConstantBuffers = "True" d3d9.deviceLocalConstantBuffers = "True"
 +d3d9.floatEmulation = "False"
 +d3d9.invariantPosition = "False"
 +d3d9.maxFrameLatency = "1"
 +d3d9.useD32forD24 = "True"
 +dxgi.syncInterval = "0"
 +d3d11.relaxedBarriers = "True"
 +d3d11.relaxedGraphicsBarriers = "True"
 +d3d11.samplerAnisotropy = "0"
  
-End</code>+HUD 
 +#dxvk.hud = "full"
  
-<code> +# End</code>
-dxvk.tearFree = "False" +
-dxgi.syncInterval = "1"</code>+
  
/usr/local/www/wiki/data/attic/games/bsd/wine/guild_wars_2.1772837904.txt.gz · Last modified: by Sean Rhone

Except where otherwise noted, content on this wiki is licensed under the following license: CC0 1.0 Universal
CC0 1.0 Universal Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki