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games:linux:wine:cod_mw2_2009_iw4x_steamcmd [2026/08/03 05:20] – [dxvk.conf] Sean Rhonegames:linux:wine:cod_mw2_2009_iw4x_steamcmd [2026/08/03 20:37] (current) Sean Rhone
Line 175: Line 175:
   * https://github.com/doitsujin/dxvk   * https://github.com/doitsujin/dxvk
  
-==== master ====+==== 2.6.2 ====
  
-  * https://github.com/doitsujin/dxvk/actions ((need to be signed into GitHub, and select the latest ''master'' artifacts package)) +  * https://github.com/doitsujin/dxvk/releases/tag/v2.6.2
-  * Last tested: ''dxvk-master-19dd2bb4510757739bf35e73d7154fae4be85e1b.zip''+
  
-  unzip -j -o ~/'Downloads/dxvk-master-'*'.zip' 'x32/d3d9.dll' -~/'.wine/Call of Duty Modern Warfare 2 (2009)/drive_c/windows/system32'+  wget -O '/tmp/dxvk-2.6.2.tar.gz' 'https://github.com/doitsujin/dxvk/releases/download/v2.6.2/dxvk-2.6.2.tar.gz-q --show-progress && tar -xzvf '/tmp/dxvk-2.6.2.tar.gz' --strip-components='2' -~/'.wine/Call of Duty Modern Warfare 2 (2009)/drive_c/windows/system32' 'dxvk-2.6.2/x32/d3d9.dll' && rm -f '/tmp/dxvk-2.6.2.tar.gz'
  
 ==== Dll Override ==== ==== Dll Override ====
Line 188: Line 187:
 ==== dxvk.conf ==== ==== dxvk.conf ====
  
-  * https://github.com/doitsujin/dxvk/blob/master/dxvk.conf+  * https://github.com/doitsujin/dxvk/blob/9d6f54a1ade20d1d27dd421024717a636f3d8c68/dxvk.conf
  
   nano ~/'Steam/steamapps/common/Call of Duty Modern Warfare 2/dxvk.conf'   nano ~/'Steam/steamapps/common/Call of Duty Modern Warfare 2/dxvk.conf'
  
 <code> <code>
-#dxvk.hud = "full" 
 #dxvk.hud = "devinfo,fps,memory,gpuload,frametimes" #dxvk.hud = "devinfo,fps,memory,gpuload,frametimes"
 +#dxvk.hud = "full"
  
 dxvk.allowFse = "True" dxvk.allowFse = "True"
 +d3d9.maxFrameLatency = "1"
 d3d9.maxFrameRate = "-1" d3d9.maxFrameRate = "-1"
-dxvk.maxFrameRate = "-1" 
 dxvk.latencySleep = "False" dxvk.latencySleep = "False"
 dxvk.disableNvLowLatency2 = "True" dxvk.disableNvLowLatency2 = "True"
Line 210: Line 209:
 d3d9.samplerAnisotropy = "16" d3d9.samplerAnisotropy = "16"
 d3d9.samplerLodBias = "-2.0" d3d9.samplerLodBias = "-2.0"
 +d3d9.invariantPosition = "False"
 dxvk.useRawSsbo = "True" dxvk.useRawSsbo = "True"
-dxvk.enableGraphicsPipelineLibrary = "True" +dxvk.enableGraphicsPipelineLibrary = "False"
-dxvk.enableDescriptorHeap = "True" +
-dxvk.enableDescriptorBuffer = "True" +
-dxvk.enableImplicitResolves = "False"+
 dxvk.trackPipelineLifetime = "False" dxvk.trackPipelineLifetime = "False"
 dxvk.enableMemoryDefrag = "False" dxvk.enableMemoryDefrag = "False"
 d3d9.dpiAware = "False" d3d9.dpiAware = "False"
 d3d9.lenientClear = "True" d3d9.lenientClear = "True"
-d3d9.maxAvailableMemory = "7168" 
 d3d9.floatEmulation = "False" d3d9.floatEmulation = "False"
-dxvk.lowerSinCos = "False"+d3d9.sincosEmulation = "False
 +d3d9.forceSwapchainMSAA = "0"
 d3d9.deviceLocalConstantBuffers = "True" d3d9.deviceLocalConstantBuffers = "True"
 d3d9.enumerateByDisplays = "False" d3d9.enumerateByDisplays = "False"
 d3d9.seamlessCubes = "True" d3d9.seamlessCubes = "True"
-d3d9.deviceLossOnFocusLoss = "True" 
-d3d8.placeP8InScratch = "True" 
  
 # End</code> # End</code>
/usr/local/www/wiki/data/attic/games/linux/wine/cod_mw2_2009_iw4x_steamcmd.1785748808.txt.gz · Last modified: by Sean Rhone