games:linux:wine:monster_hunter_world
Table of Contents
Information
Prerequisites
Notes
- Benefits from a Fsync-compatible kernel
- Benefits or requires GloriousEggroll's custom Proton build
Install
Steam
sudo dnf install 'steam'
Custom Proton
Proton-5.5-GE-1
did not fix video playback, and introduces an issue with exiting the gameProton-5.4-GE-3
is fine
mkdir -p ~/'.steam/root/compatibilitytools.d' && gio open ~/'.steam/root/compatibilitytools.d'
Monster Hunter World
- Install from Steam or restore from backup through Steam
- Need to go to properties and force the use of a specific compatibility tool, specifically the one downloaded on the previous step
- This can take up to 20-30 minutes
mf-install
- This fixes movie playback, notably trying to play back weapon preview videos
- If MH:W freezes when trying to play a movie, or for seemingly no reason, this may be required
- Observe Proton issue #175 and ProtonDB to see if there's any reports related to this
- As of 2020/04/06,
Proton-5.4-GE-3
requires this - Be aware of issue #44 with CPUs with more than 8 cores
Download
rm -Rf '/tmp/mf-install' && git clone --branch 'master' --depth '1' 'https://github.com/z0z0z/mf-install.git' '/tmp/mf-install' && sync
Install
- The
PROTON
environment variable needs to point to a folder containing the Proton compatibility tool planned to be used
cd '/tmp/mf-install' && WINEPREFIX=~/'.steam/steam/steamapps/compatdata/582010/pfx' PROTON=~/'.steam/root/compatibilitytools.d/Proton-5.4-GE-3' ./mf-install.sh -proton
Clean-up
cd ~ && rm -Rf '/tmp/mf-install' && sync
Steam Launcher
- See Runtime Config Options for Proton-specific environment variables
- For any environment variables added, make sure
%command%
is placed at the end of the line
Log
- Can be used to test if
fsync
is being used - Probably shouldn't keep this enabled all the time
PROTON_LOG=1 %command%
NVIDIA Optimus
- If using PRIME Render Offload
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command%
Settings
- A lot of this needs verification and is quick observation
- MH:W uses more video memory under this configuration (Proton + DXVK) than Windows 10 natively
- Use of High-resolution textures on a 6GB GTX 1060 at 1080p goes over 6GB of video memory usage, and causes significant performance drops
- Volumetric lighting should be set to Low; doesn't seem to affect graphics quality, but hits performance hard above Low
- Vsync should be disabled seemingly
File Manager
Compatibility Tools
gio open ~/'.steam/steam/compatibilitytools.d'
Wine Prefix
gio open ~/'.steam/steam/steamapps/compatdata/582010/pfx'
Game Data
gio open ~/'.steam/steam/steamapps/common/Monster Hunter World'
/var/www/wiki/data/pages/games/linux/wine/monster_hunter_world.txt · Last modified: by 127.0.0.1