games:wine:grim_dawn
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games:wine:grim_dawn [2019/11/03 19:48] – Sean Rhone | games:wine:grim_dawn [2019/11/03 19:55] – Sean Rhone | ||
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* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
- | * 64-bit | + | * :!: 64-bit |
* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
- | ===== TODO ===== | + | ===== Notes ===== |
- | * :!: The 64-bit | + | |
+ | * 32-bit executable can be either D3D11 (default) or D3D9 (command-line argument) | ||
+ | | ||
+ | * :!: 32-bit executable in D3D9 mode has rendering issues at the main menu as of 2019/10/03, and is likely unusable | ||
+ | * The only good-known config currently is 32-bit in D3D11 mode with DXVK | ||
===== Prerequisites ===== | ===== Prerequisites ===== |
/var/www/wiki/data/pages/games/wine/grim_dawn.txt · Last modified: 2019/11/03 21:27 by Sean Rhone