games:wine:grim_dawn
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games:wine:grim_dawn [2019/11/03 19:48] – Sean Rhone | games:wine:grim_dawn [2019/11/03 21:27] (current) – Sean Rhone | ||
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* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
- | * 64-bit | + | * :!: 64-bit |
* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
- | |||
- | ===== TODO ===== | ||
- | |||
- | * :!: The 64-bit binary doesn' | ||
===== Prerequisites ===== | ===== Prerequisites ===== | ||
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* [[distros: | * [[distros: | ||
* [[notes: | * [[notes: | ||
+ | |||
+ | ===== Notes ===== | ||
+ | |||
+ | * 64-bit executable is always D3D11 | ||
+ | * 32-bit executable can be either D3D11 (default) or D3D9 (command-line argument) | ||
+ | * :!: 64-bit executable starts to a black screen as of 2019/10/03, and is unusable | ||
+ | * :!: 32-bit executable in D3D9 mode has rendering issues at the main menu as of 2019/10/03, and is likely unusable | ||
+ | * The only good-known config currently is 32-bit in D3D11 mode with DXVK | ||
====== Install ====== | ====== Install ====== |
/var/www/wiki/data/attic/games/wine/grim_dawn.1572828510.txt.gz · Last modified: 2019/11/03 19:48 by Sean Rhone