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games:wine:monster_hunter_world

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games:wine:monster_hunter_world [2020/04/06 13:26] Sean Rhonegames:wine:monster_hunter_world [2020/04/06 13:31] Sean Rhone
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   __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command%   __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command%
 +
 +====== Settings ======
 +
 +  * :!: A lot of this needs verification and is quick observation
 +
 +  * MH:W uses more video memory under this configuration (Proton + DXVK) than Windows 10 natively
 +  * :!: Use of High-resolution textures on a 6GB GTX 1060 at 1080p goes over 6GB of video memory usage, and causes significant performance drops
 +  * Volumetric lighting should be set to Low; doesn't seem to affect graphics quality, but hits performance hard above Low
 +  * Vsync should be disabled seemingly
  
 ====== File Manager ====== ====== File Manager ======
C:/www/wiki/data/pages/games/wine/monster_hunter_world.txt · Last modified: 2020/04/15 12:56 by Sean Rhone