games:wine:monster_hunter_world
Differences
This shows you the differences between two versions of the page.
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games:wine:monster_hunter_world [2020/04/06 13:26] – Sean Rhone | games:wine:monster_hunter_world [2020/04/06 13:33] – [Custom Proton] Sean Rhone | ||
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===== Custom Proton ===== | ===== Custom Proton ===== | ||
- | * https:// | + | * [[https:// |
+ | * [[https:// | ||
* :!: '' | * :!: '' | ||
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__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command% | __NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command% | ||
+ | |||
+ | ====== Settings ====== | ||
+ | |||
+ | * :!: A lot of this needs verification and is quick observation | ||
+ | |||
+ | * MH:W uses more video memory under this configuration (Proton + DXVK) than Windows 10 natively | ||
+ | * :!: Use of High-resolution textures on a 6GB GTX 1060 at 1080p goes over 6GB of video memory usage, and causes significant performance drops | ||
+ | * Volumetric lighting should be set to Low; doesn' | ||
+ | * Vsync should be disabled seemingly | ||
====== File Manager ====== | ====== File Manager ====== |
C:/www/wiki/data/pages/games/wine/monster_hunter_world.txt · Last modified: 2020/04/15 12:56 by Sean Rhone