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devices:oculus_quest_2 [2023/08/19 17:08] – [120Hz] Sean Rhonedevices:oculus_quest_2 [2025/03/16 00:20] (current) Sean Rhone
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 +====== Update ======
 +
 +  * https://www.meta.com/help/quest/software_update/
 +
 ====== ADB Commands ====== ====== ADB Commands ======
  
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 ==== Performance AIO ==== ==== Performance AIO ====
  
-  * Sets CPU and GPU performance level to ''5'', 120Hz globally, enables [[https://developer.oculus.com/documentation/native/android/mobile-phase-sync/|Phase Sync]] globally, and minor Developer Options tweaks ((''always_finish_activities 1'' could //potentially/cause issues with background apps))+  * Sets CPU and GPU performance level to ''5'', enables [[https://developer.oculus.com/documentation/native/android/mobile-phase-sync/|Phase Sync]] globally, and minor Developer Options tweaks 
 + 
 +<code>adb shell "setprop debug.oculus.cpuLevel 5 && setprop debug.oculus.gpuLevel 5 && setprop debug.oculus.adaclocks.force 0 && setprop debug.oculus.phaseSync 1 && settings put global always_finish_activities 0 && settings put global wifi_scan_throttle_enabled && settings put global window_animation_scale 0.25 && settings put global transition_animation_scale 0.25 && settings put global animator_duration_scale 0.25 && sync"</code>
  
-<code>adb shell 'setprop debug.oculus.cpuLevel 5 && setprop debug.oculus.gpuLevel 5 && setprop debug.oculus.adaclocks.force 0 && setprop debug.oculus.phaseSync 1 && settings put global always_finish_activities 1 && settings put global wifi_scan_throttle_enabled 1 && settings put global window_animation_scale 0.25 && settings put global transition_animation_scale 0.25 && settings put global animator_duration_scale 0.25 && setprop debug.oculus.refreshRate 120 && sync'</code>+<code>adb shell "setprop debug.oculus.refreshRate 120 && sync"</code>
  
 ==== Verify ==== ==== Verify ====
  
 <code> <code>
-adb shell 'getprop debug.oculus.cpuLevel'</code>+adb shell "getprop debug.oculus.cpuLevel"</code>
  
 <code> <code>
-adb shell 'getprop debug.oculus.gpuLevel'</code>+adb shell "getprop debug.oculus.gpuLevel"</code>
  
 <code> <code>
-adb shell 'getprop debug.oculus.adaclocks.force'</code>+adb shell "getprop debug.oculus.adaclocks.force"</code>
  
 <code> <code>
-adb shell 'getprop debug.oculus.phaseSync'</code>+adb shell "getprop debug.oculus.phaseSync"</code>
  
 <code> <code>
-adb shell 'settings get global always_finish_activities'</code>+adb shell "settings get global always_finish_activities"</code>
  
 <code> <code>
-adb shell 'settings get global wifi_scan_throttle_enabled'</code>+adb shell "settings get global wifi_scan_throttle_enabled"</code>
  
 <code> <code>
-adb shell 'settings get global window_animation_scale'</code>+adb shell "settings get global window_animation_scale"</code>
  
 <code> <code>
-adb shell 'settings get global transition_animation_scale'</code>+adb shell "settings get global transition_animation_scale"</code>
  
 <code> <code>
-adb shell 'settings get global animator_duration_scale'</code>+adb shell "settings get global animator_duration_scale"</code>
  
 ====== Notes ====== ====== Notes ======
  
-  * Developer mode needs manually re-enabled from Oculus app on mobile after Factory Reset+  * :!: Developer mode needs manually re-enabled from Oculus app on mobile after Factory Reset ((any issues with pairing will prevent enabling Dev mode; [[https://www.reddit.com/r/OculusQuest/comments/1bkixqx/adb_not_finding_quest_3/kw0q2tj/|possible workaround]]))
   * Hold PWR + Vol- to access bootloader menu to perform Factory Reset on-device   * Hold PWR + Vol- to access bootloader menu to perform Factory Reset on-device
   * ''%localappdata%\Oculus'' contains Logs   * ''%localappdata%\Oculus'' contains Logs
-  * Since it's Qualcomm, EDL mode could be interesting to dump and flash partitions+  * :?: Since it's Qualcomm, EDL mode could be interesting to dump and flash partitions
  
 ===== IPD Expander ===== ===== IPD Expander =====
/srv/www/wiki/data/attic/devices/oculus_quest_2.1692479288.txt.gz · Last modified: by Sean Rhone