| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| games:windows:cod_mw2_2009_iw4x_steamcmd [2026/06/26 17:55] – [Validate] Sean Rhone | games:windows:cod_mw2_2009_iw4x_steamcmd [2026/06/28 11:14] (current) – [Localization] Sean Rhone |
|---|
| |
| * Call of Duty: Modern Warfare 2 (2009) | * Call of Duty: Modern Warfare 2 (2009) |
| | * English |
| * Steam ((https://store.steampowered.com/app/10180/Call_of_Duty_Modern_Warfare_2_2009/)) | * Steam ((https://store.steampowered.com/app/10180/Call_of_Duty_Modern_Warfare_2_2009/)) |
| * IW4x ((https://iw4x.io/)) | * IW4x ((https://iw4x.io/)) |
| * https://github.com/Laupetin/OpenAssetTools | * https://github.com/Laupetin/OpenAssetTools |
| * https://openassettools.dev/guide/what-is-oat.html#tools | * https://openassettools.dev/guide/what-is-oat.html#tools |
| | * https://github.com/iw4x/iw4x-rawfiles#building |
| |
| MKDIR "%UserProfile%\Projects\IW4x-Rawfiles\ext" & "%SystemRoot%\System32\curl.exe" --output "%Temp%\oat-windows.zip" --location "https://github.com/Laupetin/OpenAssetTools/releases/latest/download/oat-windows.zip" --progress-bar && "%SystemRoot%\System32\tar.exe" -xvf "%Temp%\oat-windows.zip" -C "%UserProfile%\Projects\IW4x-Rawfiles\ext" "Linker.exe" && DEL /Q "%Temp%\oat-windows.zip" & "%UserProfile%\Projects\IW4x-Rawfiles\ext\Linker.exe" --version | MKDIR "%UserProfile%\Projects\IW4x-Rawfiles\ext" & "%SystemRoot%\System32\curl.exe" --output "%Temp%\oat-windows.zip" --location "https://github.com/Laupetin/OpenAssetTools/releases/latest/download/oat-windows.zip" --progress-bar && "%SystemRoot%\System32\tar.exe" -xvf "%Temp%\oat-windows.zip" -C "%UserProfile%\Projects\IW4x-Rawfiles\ext" "Linker.exe" && DEL /Q "%Temp%\oat-windows.zip" & "%UserProfile%\Projects\IW4x-Rawfiles\ext\Linker.exe" --version |
| |
| ====== Libraries ====== | ====== Libraries ====== |
| | |
| | ===== DXVK ===== |
| | |
| | * https://github.com/doitsujin/dxvk |
| | |
| | ==== 2.6.2 ==== |
| | |
| | * Last tested: ''dxvk-2.6.2.tar.gz'' (([[https://github.com/doitsujin/dxvk/wiki/Driver-support/1db7de2a0f0b67b3e1b834dd211dc2faa4dcab80#dxvk-27-and-later|2.7+]] requires Vulkan 1.3)) |
| | |
| | * ''d3d9.dll'' |
| | |
| | DEL /Q "%ProgramFiles%\Steam\steamapps\common\Call of Duty Modern Warfare 2\iw4x.dxvk-cache" "%ProgramFiles%\Steam\steamapps\common\Call of Duty Modern Warfare 2\iw4x_d3d9.log" & "%SystemRoot%\System32\curl.exe" --output "%Temp%\dxvk.tar.gz" --location "https://github.com/doitsujin/dxvk/releases/download/v2.6.2/dxvk-2.6.2.tar.gz" --progress-bar && "%SystemRoot%\System32\tar.exe" -xzf "%Temp%\dxvk.tar.gz" --strip-components="2" -C "%ProgramFiles%\Steam\steamapps\common\Call of Duty Modern Warfare 2" "dxvk-*/x32/d3d9.dll" && DEL /Q "%Temp%\dxvk.tar.gz" & DIR /B "%ProgramFiles%\Steam\steamapps\common\Call of Duty Modern Warfare 2\d3d9.dll" |
| | |
| | ==== Environment ==== |
| | |
| | "%SystemRoot%\System32\setx.exe" "DXVK_LOG_LEVEL" "none" |
| | |
| | "%SystemRoot%\System32\setx.exe" "DXVK_STATE_CACHE" "disable" |
| | |
| | ==== dxvk.conf ==== |
| | |
| | * https://github.com/doitsujin/dxvk/blob/9d6f54a1ade20d1d27dd421024717a636f3d8c68/dxvk.conf |
| | |
| | "%SystemRoot%\System32\notepad.exe" "%ProgramFiles%\Steam\steamapps\common\Call of Duty Modern Warfare 2\dxvk.conf" |
| | |
| | <code> |
| | #dxvk.hud = "devinfo,fps,memory,gpuload,frametimes" |
| | #dxvk.hud = "full" |
| | |
| | dxvk.allowFse = "True" |
| | d3d9.maxFrameLatency = "1" |
| | d3d9.maxFrameRate = "-1" |
| | dxvk.latencySleep = "False" |
| | dxvk.disableNvLowLatency2 = "True" |
| | d3d9.hideNvidiaGpu = "False" |
| | d3d9.hideNvkGpu = "False" |
| | d3d9.hideAmdGpu = "False" |
| | d3d9.hideIntelGpu = "False" |
| | d3d9.presentInterval = "0" |
| | dxvk.tearFree = "False" |
| | dxvk.tilerMode = "False" |
| | d3d9.samplerAnisotropy = "16" |
| | d3d9.samplerLodBias = "-2.0" |
| | d3d9.invariantPosition = "False" |
| | dxvk.useRawSsbo = "True" |
| | dxvk.enableGraphicsPipelineLibrary = "False" |
| | dxvk.trackPipelineLifetime = "False" |
| | dxvk.enableMemoryDefrag = "False" |
| | d3d9.dpiAware = "False" |
| | d3d9.lenientClear = "True" |
| | d3d9.floatEmulation = "False" |
| | d3d9.sincosEmulation = "False" |
| | d3d9.forceSwapchainMSAA = "0" |
| | d3d9.deviceLocalConstantBuffers = "True" |
| | d3d9.enumerateByDisplays = "False" |
| | d3d9.seamlessCubes = "True" |
| | |
| | # End</code> |
| |
| ===== DSOAL ===== | ===== DSOAL ===== |